
One little balloonβs big adventure.
Inspired by the low poly art style of the early 2000s, we ventured into the realm of gaming by releasing our very own self-published mobile game, titled Drifter. Teaming up with partners Makers and Metatecture, we created a visually stunning game world exclusively for the Apple App Store.
What We Did: Creative Idea / Branding / Design / Identity / Naming / Game Design / Video Production
Gameplay is simple. Players guide the red balloon through levels, drifting through picturesque environments while collecting points to unlock achievements.
Building these heavily graphic environments, however, was not so simple. After pushing our programmers to their limits, testing numerous iterations and overcoming a plethora of other obstacles, we launched the app globally β bringing one red balloon's big adventure to phone screens everywhere.







